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- Path: news.dfw.net!not-for-mail
- From: dweller@dfw.net (David Weller)
- Newsgroups: comp.lang.ada,comp.lang.c,comp.lang.c++
- Subject: Re: C/C++ knocks the crap out of Ada
- Date: 21 Feb 1996 08:06:54 -0600
- Organization: DFWNet -- Public Internet Access
- Message-ID: <4gf8tu$ej4@dfw.dfw.net>
- References: <00001a73+00002504@msn.com> <4gb4r3$psg@qualcomm.com> <eg4tslzr18.fsf@trost.ii.uib.no> <dirk.824894312@demokrit>
- NNTP-Posting-Host: dfw.dfw.net
-
- In article <dirk.824894312@demokrit>,
- Dirk Dickmanns <dirk@demokrit.informatik.unibw-muenchen.de> wrote:
- >>I'm certainly not qualified to parttake in this fla^H^H^Hheated debate
- >>about Ada vs. C++ -- however, I believe Booch (in "Object oriented
- >>analysis and design") cites an example program that shrunk 90% when
- >>recoded into C++ from Ada. Question is, is this typical? And if so,
- >>is it easier to read/maintain 100K lines of Ada than 10K lines C++?
- >
-
- That comparison was with Ada 83. My experience is that you can write
- fewer lines of Ada 95 to do the same thing in C++ (see my Booch
- Components homepage). SO, the question should be:
- It it easier to maintain 9K of Ada 95 than 10K of C++?
-
- (In reality, it's a silly argument, but I just get tired of seeing
- those _extremely old_ statistics of C++ vs Ada being quoted, because
- all those comparisons are of C++ vs Ada 83)
- --
- GNAT = GNAT is Not an Ada Translator
- ==Ada 95 Booch Components: www.ocsystems.com/booch or www.dfw.net/~dweller==
- Reality: Work, Work, Work, Guitar. | Plugged: Fender Telecaster Deluxe
- Fantasy: Guitar, Guitar, Guitar, Work(ha!) | Unplugged: Yamaha CG-150SA
-